Compiling Your Project for Windows or Carbon/Mac OS X
12 February, 2001
Windows 95/98/NT/2000
If you are planning to compile your project to Windows, you should be aware that there are some things are not supported by Windows. The best strategy for success is to compile for Windows early and often! Windows applications have a VirtualPC file type and creator so if you have VirtualPC installed, simply double-click your new compiled application!
1. Items Not Supported By Windows
AppleEvents
AppleScript
PowerPC Shared Libraries
XCMDs and XFCNs
Resource (ResEdit) files (except for cursors, see the documentation)
2. Items That Will Need To Be Checked For Windows Compilation
QuickTime Movie Player Control (Requires QuickTime to be Installed)
REALbasic Plug-ins (must be updated to support Windows)
Carbon/Mac OS X
Make sure your plug-ins are Carbon compatible, contact the plug-in developer for updates.
Make sure you are using only Carbon declares, any non-Carbon declares will cause the application to run in the Classic environment.
REALbasic 3 and Mac OS X public beta:
Mac OS X is evolving rapidly and there are things we could not do in the Public Beta release. We will release a free update to REALbasic 3 when Mac OS X final ships that will address all these issues for the final release.